qv&+ji(ʚ肶)঺ z^('z^('u"{bqb{bqb{bqbp'v"t ݮh菆j|>'z#w֩Xjب׬ ֩Xjب肶)h橦Xjب׬ >'yi'*' x0y^('rj|y^('r)jz')޲+z-jעg-j׬^jW^׏)xǝ'zا"Z">
 Alameer Media Company for website programming mobile applications electronic marketing  |The Internet of the senses

The Internet of the senses

The Internet of the senses

The Internet of the senses

The Internet of the senses and its impact on our lives... A vision in the future of technology

Alameer Media Company, as always, by reviewing and discussing everything new in the world of technology, so it is necessary to stand on a powerful and upcoming technological revolution that will change our lives in all its aspects.


In recent years, and especially in the last two decades, we have become accustomed to a rapid and amazing technological development, which causes the life we ​​live in constantly to change and develop, and many things that were previously considered science fiction are now a tangible reality, and among the things that were science fiction and long-term ambition are The technology of the Internet of the senses, which we will see realistically in the year 2030, as this theory depends on artificial intelligence, virtual reality, augmented reality, the fifth generation network 5G and industrial automation.

The term Internet of Things dates back to 1999. Kevin Ashton, a pioneering British innovator in technical sciences and expert in sensors, was the first to use this term to describe the network that connects physical objects around us to the Internet.

In his work on improving the company's supply chain efficiency, Ashton wanted to draw the attention of senior management to an interesting new technology called radiofrequency discrimination.

The technology uses electromagnetic fields to automatically identify and track tags attached to objects, and the card includes small radio transmitters and receivers.

Ashton was working in this field when he coined the term Internet of Things to explain his way of working.

This early trend grew very rapidly over the next two decades, although it was only in the past few years that the general public did not fully understand its significance.

Twenty years after the emergence of the term Internet of Things, humanity today is witnessing the birth of the Internet of the senses, one of the latest technological trends that concern the consumer for the year 2021 to 2030.

Brain UI... Augmented Reality Glasses:

Half of the world's smartphone users expect that by 2025 we will all be wearing some kind of lightweight, fashionable augmented reality (AR) glasses.

This could take over by 2023, and smart glasses will also replace smartphones as the primary device.

Experts predict that by 2030, the lines between thinking and doing will blur, with 59 percent of consumers believing that we will be able to see our journey on a map through virtual reality glasses just by thinking about where we want to go.

According to the report (Top Ten Consumer Related Trends), using the brain as a user interface may mean the end of keyboards, mouse, game control handles and user interfaces in all their forms for all digital devices, even smartphones may work without touch screens, as it is enough for the user to think only of the commands he wants, to be executed immediately.

The report also indicated that this will create new types of devices with completely new methods of interaction, the most important of which is augmented reality glasses.

Sixty percent of the first respondents to a survey conducted by Ericsson Lab expect that the technology to determine the path on the map by thinking will allow them to display the map directly in front of their eyes, in addition to enabling them to search for places and plot their path on the map by just thinking about it.

When augmented reality technologies become available to all of their potential, many other applications that today are difficult to imagine or believe may become commonplace and self-evident.

For example, have you ever met someone who seemed to know you, but you didn't remember them or their name? You won't experience such problems after 2030, and according to 54 percent of survey respondents, AR glasses will show you information about people when you meet them, including their names and previous situations.

Consumers have previously shown an interest in communicating through ideas, according to the 2015 Ericsson Consumer-Lab Report, with more than two-thirds of respondents then believing that intellectual connection would be popular by 2020.

The internet of the senses will control the sound:

This vision is based not only on anticipated technological advances but also on consumer research. Early urban users expect that we will use all of our online senses by 2030.

We are surrounded by sounds, from the quiet melodies we choose to play through our headphones to annoying noises like the sound of a subway train or raucous neighbors partying in the middle of the night. By 2030, consumers expect to be in complete control, not only in control of what they hear but also of what others hear from them.

By 2030, consumers will be more able to shape their own healthy world, so that they will no longer be satisfied with exposure to anything they consider unwanted ambient sounds.

Voice control and flawless translation:

By 2030, consumers expect to be in more control of how their voice sounds in which language. More than seven out of ten consumers surveyed expect to own earphones that translate languages ​​automatically and without errors. The same speakers would be a device that would allow users to communicate with anyone in the world, in any language, and speak just like them.

About 67% of people expected that they could also choose to sound like someone else's and thought they would be able to hear anyone's voice. They think that this sound will sound so real that they may deceive family members, and sound just like you.

Combined sounds will become spatial:

The sound ambiance will make digital and physical experiences alike natural. The sound will become embedded in such a way that any digital object placed in the physical world will sound completely real. Imagine a room full of digital objects that produce fewer echoes compared to an empty room.

It is believed that six out of ten will be able to hear the breath and footsteps of the